We plan on showing both the Win Rate and Pick Rate for each card directly on the tier list screen. The dots higher up on the graph show how games pan out in higher ascension - a strategy that works on ascension 0 doesn’t necessarily work on ascension 20!
If you see lots of red dots in the early floors, this is most likely a card you want to pick up in Act 3. Our current plans are as follows:įirst up is a scatter graph of the floor each card was picked on, separated out by ascension level, and whether these runs resulted in a win or a loss. With all this data at our fingertips it’s easy to get overwhelmed – rest assured, we’re going to be using the data sweetly and succinctly to avoid bogging you down with hundreds of details you never asked for. If you haven’t uploaded your runs yet, get to it! ? We hope that by having raw run data we can better analyse which cards are strongest and under which circumstances. We now have a whopping 17,000 individual runs! Give yourselves a pat on the back. We have some more features in the pipeline, with a focus on the run data so you can better explore your runs.įirst of all, thank you so much to everybody who has uploaded their games to the website so far. Cards now only display synergies and antisynergies of the same character, but if you want to see all characters you can expand the section (where those synergies exist).
While we were at it we decided to update the detail page for cards and relics to make things feel a little more concise, organised and neater. If you don't see a 'What we think' on all the items do not fret, we are still writing them ?. Hopefully with this information you can make better judgements with your deck and you have more of an idea how we work out our synergies and antisynergies To try to solve this we have now added a 'What we think' section to all cards and relics! It appears that there is often confusion (and/or disagreement) around the tier rating of a card or relic so we've been looking at ways to try to explain some of that reasoning. In the last 4 weeks we've been looking at the feedback we receive relating to card and relic synergies and antisynergies. Or join our discord for a chat!)įirstly, a huge thank you for all the run uploads! We have now surpassed 20,000 run uploads ? Once again, thank you for all your support!Īs always, if you have any suggestions or feedback just hola! (By that, we mean send us a comment on the form at the bottom of the page.
Enable the three mods above and any combination of additional mods on top! (Note that playing with multiple mods simultaneously can cause issues sometimes, but most developers work on making their mods compatible with others. Then in your Steam library, go to Slay the Spire, press play, and choose play with mods.
Subscribe to the following 3 prerequisites: Mod the Spire, BaseMod and StSLib
3 red dots is an extremely difficult character mod, and one green dot is a slightly easier mod than the default playing experience. Visuals can include character models, card art, and even custom sounds or particles that come with the mod.įun is obviously very subjective but generally refers to how interesting and varied I think the mechanics are.įinally, difficulty is the measure of how hard or easy the game is in comparison to the base characters. Visuals and fun are the easiest to measure and have been given a rating out of five stars.
To find the download link for any of the mods, simply click on the review panel.Įach mod review focuses on three specific areas: difficulty, visuals, and fun. So I took it on myself to share with you some of the excellent mods that I've been playing recently! Others might be worried about installing mods and some may just not know how. Here you can find a curated set of mods that has been played by Maybe Later Games and earned our seal of approval.Ī lot of people, myself included, might have been unaware of the enormous modding community that exists for Slay the Spire. As the observant of you may have already noticed, we have added a mods section to the website.